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I saw black clouds ps5
I saw black clouds ps5









i saw black clouds ps5

I wasn’t expecting there to be a few unique pathways and branches that completely changed the narrative and the underlying plot of the film, offering a new experience each time I started a new game. After playing through I Saw Black Clouds a few times, I like the narrative, it’s spookier than I thought it would be yet also dark and gruesome based on the choices you make. This brings me nicely to what I thought about the story in general. The site manager doesn’t look too happy with Kristina. However, looking back at it, I think it was intentional… I think I know why this occurs, after seeing multiple outcomes, but initially, I thought the producer had sliced in a scene from one pathway into another, giving the main character a cut on her face which shouldn’t be there.

i saw black clouds ps5

The second one occurred when you’re helping your friend towards the end of one of the pathways. I know lining up the song would be very difficult but it made me wonder why they didn’t do what they do in films and within YouTube videos and just have no music then simply play it as a separate audio track in the background, allowing it to seamlessly flow without stopping and starting each time? There’s a lady singing in the background and every time you made a choice, her voice would stop and start at a slightly different part of the song. The first was in a nightclub, having a drink with Charlotte. However, there were two scenes that I felt took me out of the immersion that I was watching a seamless narrative. It’s also done seamlessly and without continuity issues (well, there are a few).

i saw black clouds ps5

Usually, you’ll have the odd response change, or you may not see a certain scene if you’ve not picked the right dialogue option, but this literally shifts the narrative down a whole new pathway.

i saw black clouds ps5

What I will say though is that this is one of the few FMV experiences I’ve played where the entire narrative can be changed based on the way you play the game. That’s all I’m going to say about the plot, as going into detail will ruin the surprises. Otherwise, should you keep your feet on the ground and opt to see things as they are, you could end up working with a friend of the deceased as you look into the disappearances as abductions rather than ghostly encounters. If you believe that there’s a supernatural aspect to your friend’s death, believing the stories told to you by the priest and the resident psychiatrist, then you’ll find yourself face-to-face with a ghost who may or may not be your friend. So, with a studio that is primarily known for making films, and a publisher who are well-versed in turning filmed footage into an interactive game, was this a match made in heaven? Let’s find out…ĭepending on the choices you make and the personality you mould, the narrative shifts in various directions. Although I can’t seem to find the latter online, the former can be bought on Bluray and stars Neil Morrissey – so I’ll be checking that out! In terms of Wales Interactive, they are the masters of FMV on the console scene at the moment, almost every game in that format seems to be published by them. This may be Ghost Dog Films‘ first interactive movie, but it’s not their first film – they’ve previously released Crucible of the Vampire and The Singing Bird Will Come. The brilliant thing is, the experience contains multiple unique pathways that change the narrative, plot, and events based upon what you choose to say and do – making a change from the minor alterations we usually see in FMV games. However, unlike recent FMV titles released by the publisher, I Saw Black Clouds is by far the darkest and spookiest, it’s a psychological thriller based around suicide, abduction, murder, and the supernatural. Wales Interactive are back with another interactive FMV experience, this time from Ghost Dog Films, which I believe is their first outing in the video game/choose your own adventure format.











I saw black clouds ps5